Sunday, November 15, 2015

extra rules for Dwimmermount

Thulian Passion
Rage class ability, a Thulian-compatible Background
The Thulian people are an intensely passionate people, and the ones who have mastered their formative arts of combat are sometimes... a little too intense. You can initiate Thulian Passion during any kind of social interaction, this counts as one of your uses of Rage until you take a Short Rest. You cannot be both Passionate and Raging at the same time. While you are being Passionate you gain the following benefits:
- You have advantage on Charisma checks and Wisdom saving throws.
- You can apply your Rage Damage bonus to any rolls you make to Intimidation or Persuasion.
- Others have disadvantage when trying to use Deception, Intimidation, or Persuasion against you.
If you are able to cast spells, you can't cast them or concentrate on them while being Passionate.
Your Passion lasts for 1 minute. It ends early if any of the following conditions get applied to you: Charmed, Frightened, Incapacitated, Paralyzed, Petrified, Poisoned, Prone, Stunned, or Unconscious.

Specialty Priest of Typhon
Lawful alignment, Knowledge Divine Domain
- When you cast Guidance, the target rolls the highest die type equal to your level (i.e. if you are 6th-level they roll 1d6, if you are 8th-level they roll 1d8, and so on).
- The duration of any abjuration spell you cast is now doubled.
- You may use Channel Divinity to cast Banishment. The spell functions as if cast using the highest spell slot you have access to.
Also, you really cannot lie anymore.
- You always have disadvantage on Deception checks, regardless of the circumstances

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