Friday, December 14, 2012

ALL of the Playbooks

If you want to contact me to share a new playbook, inform me of a dead link, or anything about this page, put "AW page" in the subject heading and send it to nerdwerds AT gmail dot com

Keep checking back! Last updates...
October 1, 2017 = Added the Dog playbook, removed 1st edition version
August 31, 2017 = Added flipbook-style playbook links

If you download anything from this page, please donate a little money to Doctors Without Borders. Thanks!

2nd edition!
"old school" legal-size playbooks

Angel playbook link to download
Battlebabe playbook link to download
Brainer playbook link to download
Chopper playbook link to download
Driver playbook link to download
Gunlugger playbook link to download
Hardholder playbook link to download
Hocus playbook link to download
Maestro d' playbook link to download
Savvyhead playbook link to download
Skinner playbook link to download

Child-Thing playbook link to download
Faceless playbook link to download
News playbook link to download
Quarantine playbook link to download
Show playbook link to download
Waterbearer playbook link to download
Landfall Marine playbook link to download

Flipbook playbooks
the Angel link to download
the Battlebabe link to download
the Brainer link to download
the Chopper link to download
the Driver link to download
the Gunlugger link to download
the Hardholder link to download
the Hocus link to download
the Maestro D' link to download
the Savvyhead link to download
the Skinner link to download

the Battle Moves link to download
the Character Moves link to download

the Child-Thing link to download
the Faceless link to download
the News link to download
the Quarantine link to download
the Show link to download
the Waterbearer link to download

Basic Playbooks - custom letter-size sheets
Angel character sheet link to download
Battlebabe character sheet link to download
Chopper character sheet link to download
Driver character sheet link to download
Savvyhead character sheet link to download
Skinner character sheet link to download

Unnofficial Playbooks
The Dog, by Patrick Henry Dollah
Man's best friend.

If they only knew.

A playbook for Apocalypse World that puts the player into the role of a psychic dog, heavily inspired by the novella A Boy and His Dog by Harlan Ellison.

letter size
legal size

1st edition!
Apocalypse World - tri-fold pdfs of player-made Playbooks

the Agent, by Madu - the 3rd version, but if the pdf doesn't work for you HERE is a link to the 1st version

this playbook was originally posted to the AW forum HERE

the Beast Master, by Tim Franzke & Patrick H. Downs

the Behemoth (original)
, by J. Walton (alpha, possibly subject to change)

the Behemoth (trifold), by J. Walton (alpha, possibly subject to change)

the Boy and his Dog, by Dragonraven (seems incomplete)

the Boy & His Dog, by Willow Palecek

the Coot, by Dan Hull

the Damned, one of the Heralds of Hell playbooks, by Johnstone Metzger

Basically a vampire but they feed on sin, they get close to people find the worst ones then feed their hunger. If you want to be sneaky and have moral ambiguity, play a Damned. Warning: your hunger dominates everything you do, and it is also your greatest sin

the Feral Kid, by Mike Sands

the Giant & the Kid, by Davide

the Grotesque, by Avery Mcdaldno - follow instructions at the link, IT'S WORTH IT!

Basically a mutant. Unpredictable and alien, the Grotesque is sometimes defined by their mutations but they also have something good to offer the community that accepts them. If you want to be a capital-W weird outsider, then play a Grotesque. Warning: being grotesque doesn't make you a threat, but it does make threats zero in on you

the Haunted, one of the Heralds of Hell playbooks, by Johnstone Metzger

the Horseman, one of the Heralds of Hell playbooks, by Johnstone Metzger

the Juggernaut, by Mike Sands

the Kid, author unknown, based on Mike Sands' the Feral Kid

the Last Child, one of the Heralds of Hell playbooks, by Johnstone Metzger

the Man in the Box, a not very serious playbook by Yragaël Malbos

the Orphan, by Jamie Fristrom & Matt Strickling

the Radio, by Monte Lin

the Rat-Pack, by Gerald C.

the Ruin Runner, by Jeff Russell

the Scholar, by dheeney

the Shieldbearer
, by Markus Öhman

Basically a sheriff. They exude authority and people listen to them. If you want to push people around just by being canny and smart, play a Shieldbearer. Warning: by setting yourself up as the authority who can muscle into anybody's shit, and everybody will be coming to you looking for help with their shit

the Shieldbearer - Officer Dangle artwork, by Markus Öhman

the Sorceror, one of the Heralds of Hell playbooks, by Johnstone Metzger

the Spectacle, by Sean Musgrave

Basically a gladiator. They're decent fighters all on their own, but mostly for show and adulation. If you want people to love you and still be a badass, play a Spectacle. Warning: being in the limelight is not always the best place to be, and fans can also be fickle if they feel mistreated

the Synthetic, by Nathan Roberts (noofy)

the Tribal, original artwork, by Dragonraven

the Tribal, by Dragonraven

the Turncoat, by Nick Doyle

the Witch, by Christopher Weeks

the Wolf, by Patrick H. Downs

Warning: you will be considered a threat and a nuisance by everybody else

the Wrangler, by Tim Franzke

Basically an animal handler. They own a pack of animals and have a strange connection to them, which means security, happiness, and peace, as long as your pack is fed and alive. If you want to do awesome and weird things and still keep others at a distance, play a Wrangler. Warning: your pack is awesome, but you’ll be at a pretty significant disadvantage when they aren’t around, plus people will think you smell funny

Apocalypse World - Expansion Playbooks
  • the Broodmother - a Brainer expansion, by Jonathan Walton
  • the Catalyst - a Battlebabe expansion, by Jonathan Walton
  • the Devoted - a Brainer expansion, by Dylan Boates
  • the Fallen - a Quarantine expansion, by Jonathan Walton
  • the Living God - a Hocus expansion, by Johnstone Metzger
  • the Loner - a Gunlugger expansion, by Jonathan Walton
  • the Maelstrom Incarnate - a universal expansion, by Joshua Bailey
  • The Mendicant - a Touchstone expansion, by Jonathan Walton
  • the Valkyrie - a Battlebabe expansion, by Jonathan Walton
  • the Witch King - a Hocus expansion, by Ben Wray
  • the Wurm - a Hoarder expansion, by Jonathan Walton

    Apocalypse World - Party Favors
  • Advanced Moves - basic moves playbooks with the advanced versions of the moves added into their descriptions
  • The Afterborn - an MC and player resource for role-playing young adults in Apocalypse World, by Jonathan Walton
  • Blank Cards - for Customs Moves, +1s, and Mysteries, by Patrick Henry Downs
  • Blood & Guts - an alternative to and more detailed version of the Harm move, by Simon C.
  • generic playbook - a Scribus file for creating your own trifold playbooks
  • Harm Moves - alternate or extra harm moves, by Paul Taliesin
  • the 11 Core Playbooks + Moves - the core playbooks and pamphlets as single-page sheets, by John Harper
  • MC Toolkit - random settlements, NPCs, hazards, etc., by Michael Bay
  • NPC Generator
  • Playbook Template
  • Supplemental - a trifold containing information from the Mysteries and Walkingsuit supplementals
  • What is Apocalypse World? - an informational brochure for introducing new players to the game

    Apocalypse World - downloads or forum posts where a new playbook is described but no tri-fold pdf exists (yet)
  • the Abacus
  • the Firebug
  • the Hound
  • the Revenant
  • the Swashbuckler
  • the Transmitter
  • the Traveller
  • the Wildcard

    The Big List of Apocalypse World Hacks

    "Official" Hacks & Their Playbooks
  • Dungeon World, by Sage LaTorra and Adam Koebel, $10

  • Dungeon World Resources!, a mega-posting of links!
  • Dungeon World Playbooks compiled, a summary of the playbooks available

  • Monster of the Week, an action-horror hack by Michael Sands, $10 - the basic hunter playbooks can also be found at this link

  • the Action Scientist, a Monster of the Week playbook, by Michael Sands
  • the Big Game Hunter, a Monster of the Week playbook, by Reid San Filippo
  • the Constructed, a Monster of the Week playbook, by Reid San Filippo
  • the Divine, a Monster of the Week playbook, by Michael Sands
  • the Exile, a Monster of the Week playbook, by Michael Sands
  • the Hard Case, a Monster of the Week playbook, by Michael Sands
  • the Luchador, a Monster of the Week playbook, by Reid San Filippo
  • the Mad Scientist, a Monster of the Week playbook, by Reid San Filippo
  • the Snoop, a Monster of the Week playbook, by Michael Sands
  • the Summoned, a Monster of the Week playbook, by Steve Hickey
  • Monsterhearts, by Avery Mcdaldno, $10 - the basic Monsterhearts skins can also be found at this link

  • the Anansi, a Monsterhearts skin, by Renee Knipe
  • the Angel, a Monsterhearts skin, by Avery Mcdaldno
  • the Hollow, a Monsterhearts skin, by Avery Mcdaldno
  • the Incubus, a Monsterhearts skin, by Bryan Hitchcock
  • the Mummy, a Monsterhearts skin, by ???
  • the Oni, a Monsterhearts skin, (still a work in progress) by Christopher Stone-Bush & Christopher Fagala
  • the Rākṣasaḥ, a Monsterhearts skin, by James Mendez Hodes
  • the Rusalka, a Monsterhearts skin, by
  • the Selkie, a Monsterhearts skin, by Jackson Tegu, to get a copy email him: of.lightning AT gmail
  • the Serpentine, a Monsterhearts skin, by Avery Mcdaldno
  • the Succubus, a Monsterhearts skin, by Ernesto Pavan
  • Skins for the Skinless, Monsterhearts skins (includes the Beast, the Calaca, the Fury, the Proxy & the Unseen), by Topher Gerkey
  • Murderous Ghosts, a 2-player horror hack, by D. Vincent Baker
  • Nanoworld: a game of clones, by Marshall Miller
  • Tremulus, a Lovecraftian horror hack, by Sean Preston (coming soon)
  • Urban Shadows, a dark modern fantasy hack currently on Kickstarter!, by Andrew Medeiros

    Other Hacks & Conversions
  • Aeon World, a Cthulhutech hack, by Gregory Pogorzelski
  • Apocalypse D&D, by Tony Dowler
  • Apocalypse: Emergence, by Paul Taliesin
  • Apocalypse Galactica, a Battlestar Galactica hack, by Sean Nittner
  • Apocalypse West, a Deadlands-flavored wild west hack, by Willow Palecek
  • Black Stars Rise, an modern horror hack, by Sage LaTorra and Adam Koebel
  • Blogs Against Humanity, a truly inspired hack about blogging, by Mendel Schmiedekamp
  • Dark Sol III, a hack of the Dark Sun setting (that doesn't use Dungeon World), by Grave Digga
  • No Rest For The Wicked, a Borderlands hack, by M. “The Siren” Speca
  • the Bureau, a supernatural secret agent hack, by Paul Taliesin
  • Bureaucalypse, a Paranoia hack, by Loris Gianadda
  • Companions, a Doctor Who hack, by Jeremy Tidwell
  • Cthulhu World, a Cthulhu hack, by P Cthulhu
  • Crystals, a Final Fantasy hack, by Bug Man
  • Dead World, a Deadwood hack, by Sean Nittner
  • Dragon World, a fantasy-comedy anime hack, by Ewen Cluney
  • End of the World, a pre-Apocalypse hack by Michael Wight
  • Ghost/Echo, a hack about thieves and ghosts and things you can scarcely imagine, by John Harper
  • Ghost Lines, steampunk horror, by John Harper
  • Gunsight, an old west hack, by Christopher Wargo
  • 'Hood: Big Fish in a Small Pond, a modern day hack about small time crooks, by James Mullen
  • Heartbreaker World, a Fantasy hack using a unique dice mechanic, by Jeremy Strandberg
  • Hero World, a WIP superhero hack, by Narp Narperson
    Hotline Miami, a hyper-surreal ultra-violent hack based on a parody of GTA video games, by Seth Harris
  • Hyborian Saga playbooks, by Chad Bowers
  • Just Heroes, a superhero hack, by James Mullen
  • Lapins & Lairs, a Rabbits hack, by Marshall Miller
  • LEGACY, a retooled expansion of the Apocalypse World rules, includes Family playbooks and Setting ideas for carrying a campaign through several generations of survivors, by James Iles
  • Legend of the Five Rings, by Brennan Taylor, with supplemental schools by Antinomian Tendencies
  • Love Over Gold, a modern treasure-hunting hack, by Jonathan Walton
  • Mass Effect - Apocalypse, a Mass Effect hack, by Matthew Skau
  • Mass Effect, another Mass Effect hack with Paragon/Renegade skills, by Alan Hodges
  • Midsummer, fairy tale characters in a modern world, by Robert Burson
  • Mimicry World, a hack about losing one's self and attempting to reclaim it, by Mendel Schmiedekamp
  • Moomin's World, a hack for a Swedish cartoon about Moomin, by Jonatan Kilhamn
  • Nobilis, a Nobilis hack, by Jonatan Kilhamn and Arvid Axbrink Cederholm
  • On the Fraying Edge, a zombie apocalypse survival horror hack, by Andrew 'Pheylorn' Medeiros
  • Power World, a supers hack, by David Rothfeder
  • the Regiment, a war story hack, by John Harper and Paul Riddle
  • the Regiment: Colonial Marines, a future war hack, by John Harper and Ryan Dunleavy
  • Rogue Trader: Apocalypse, a Rogue Trader hack, by John P.D. Ryan
  • Sagas of the Icelanders, a historical viking hack, by Gregor Vuga
  • Shadowfist, a Shadowfist hack, by Robert MacNinch
  • Simple World, a streamlined generic hack, by Avery Mcdaldno
  • The Sixth World, a Shadowrun hack, by Chris Clouser
  • Soth, a diceless hack about cultists in small-town America trying to summon the god Soth, by Steve Hickey
  • the Sprawl, a cyberpunk hack by Hamish Cameron
  • Squaring the Circle, a GM-less hack about mathematician thieves, by Mendel Schmiedekamp
  • Star Wars World, a Star Wars hack, by Andrew 'Pheylorn' Medeiros
  • the Jedi, a Star Wars trifold, by Gregory Pogorzelski
  • the Smuggler, a Star Wars trifold, by Gregory Pogorzelski
  • Streets of Mos Eisley, another Star Wars hack, by Zack Wolf
  • Star World, a sci-fi space exploration hack, by Rob Wieland and Mark Diaz Truman
  • Superhuman, a mature superhero hack, by Jamie Fristrom
  • Survival Pages, a barebones hack about survival, by David Schirduan
  • Thieves Can Too Motherfucker, a fantasy thief hack, by Johnstone Metzger
  • Traveller World, a Traveller hack, by Rob Brennan
  • Undying, a Vampire the Masquerade hack, by Paul Riddle
  • The Veil, a unique hack (based on Ghost Lines and the Matrix), by Josh Mannon
  • Weird worlD, a game of freaks and mutants, by Adrian Thoen
  • Whispering Willows, Apocalypse in a fairy tale world, by Michael Tangherlini
  • Wired World, a WIP Cyberpunk hack, by Tom McGrenery
  • Wizard World, a magical hack heavily influenced by Ars Magica, playbooks and extra sheets here, by Jared Hunt
  • World Gone Mad, a zombie apocalypse, by Eddie Gibbs
  • World of Algol, a weird-science-fantasy hack set on Planet Algol, by Johnstone Metzger
  • World of Conan, by Simon Carryer
  • World of Dusters, a wild west hack, by Alfred Rudzki
  • A World of Ice and Fire, a Game of Thrones hack, by Andrew 'Pheylorn' Medeiros
  • A World of Ice and Fire - moves, a Game of Thrones hack, by Amit Moshe
  • World of Secrets, a spies & espionage hack, by Nick Wedig
  • World of Secrets - Opposition Generator, by Chris Bennett
  • World of Shadows, a Dungeon World reskin for Shadowrun, by Zack Wolf
  • World of Warhammer: Streets of Marienburg, a Dungeon World reskin, by Michael Wight
  • World Wide Wrestling, a professional wrestling hack (rough draft), by Nathan D. Paoletta
  • Worlds in Peril, and [LINK]playbooks, a superhero hack, by Kyle Simons
  • Zombieworld, a zombie apocalypse hack, by the Gloom Crew

    Many of the player-created playbooks for Apocalypse World are hard to track down, and that's kind of annoying. I'm actually surprised at how many comments I've seen online from people saying "I don't have that one" or "I only have these."
    It looks like about a year ago there was this trading community happening with a handful of people on a few forums, probably because there was no single place to upload files to, but as somebody who is relatively new to Apocalypse World it feels like there are players hoarding playbooks and not sharing them with the rest of us who are late to the party, and that attitude seems really childish.
    When I do searches for playbooks the first page almost always links back to multiple forums where one person is spam-asking for the same playbooks over and over again, yet he refuses to share what he's acquired unless somebody else trades him something new. Today he offered to sell me all of the playbooks he's accumulated for $15. So, you know, if you wrote a playbook that you intended to share with other players there's one guy out there trying to profit from your work without sharing the profit with you. In contrast, the stuff that I spent the last few weeks working on I make publicly available on my blog for anybody to use.
    I feel that this whole trading and keeping it hard to find attitude also runs counter to the spirit of encouragement D. Vincent Baker wrote into the game by asking people to hack the game and make it their own. I think there needs to be a unified place for those who've contributed to AW, even in a small way, to share their work and get recognition for it. The Barf Forth Apocalyptica forums are difficult to navigate at times, there isn't a list of links to others' work, and there isn't a single sticky-ed thread that lists all of the great work that's come out of the community.
    I'm making this post in the hopes that other people with player-made custom playbooks will upload their work to the internet and share their work with the rest of us. Here are links or instructions for getting all of the playbooks I've managed to find online. (If I know who wrote it, I also credit them.)

    UPDATED, November 2013
    When I first started this page I thought there were only about a dozen playbooks that had been made by other players. I'm truly surprised at the abundance of work that has been done, the shared enthusiasm so many people hold for the Apocalypse World rules, and the generosity so many of the creators of these links have shared. There are also TONS of hacks!

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