the Orsect
Alien insectile humanoids, they are sometimes found in nests where they number in the hundreds. They are larger than the average human at full maturity, but their torso is fragile and spindly. Their muscles are thin and lithe. Orsects have underdeveloped retractable wings that lie under a carapace, they can glide short distances and even hover momentarily, but the wings are too frail to support their size for long. Orsects can crawl along walls and ceilings, and their faces have large venomous fangs reminiscent of a spider's cephalothorax. Their chitinous skin often has stocks of black or brown hair sticking out between the plates.
Initiative: +1
Attack: +1
Claw x2 (1d6+1) or Bite (1d6; save vs poison/Fort, 1d6 damage over next 2 rounds)
Armor Class: 13 (ascending)
Hit Dice: 1d8 (hp 4)
Move: 30' (wall-crawling) / 60' (flight, once per four rounds)
Saves: Fort +0 Ref +2 Will -1
Morale: 8
Tactics: attacks smallest/weakest PC first
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