Monday, March 31, 2014

my version of Scenic Dunnsmouth

Scenic Dunnsmouth is a sandbox-style horror adventure module, and it requires a bit of legwork and design before being able to run it properly. The author, Zzarchov Kowolski, is having a little map making contest in support of the module. I had already constructed three versions of Dunnsmouth before he announced the contest, but I felt like making an all-new version for the contest.

I consider this my wife's map since she insisted on rolling the dice. To be honest she rolled really well and I think this is the best map I've produced out of the four. The adventure reminds me a lot of the Village of Hommlet so I tried to replicate some of the style of that module's map. All of the rules for building Dunnsmouth from the book were followed with a few exceptions:
1) I put the Time Cube inside a residence by drawing a card for the d4 (automatically infected)
2) I placed Magda in the farthest kicker die from Ivan
To make reference with the pdf easier I just used the card suits for the locations unless a basic description would suffice. Also, the shoreline is left ambiguously straightish because I plan on using this map as a river location within my current game.

Click on the image to make it bigger

I put the map above as well as a text-free version into this pdf for easy printing: MARIE'S VERSION OF SCENIC DUNNSMOUTH