| #1: funding met, adds pdf pledge level | #1: clarifies costs |
| #2: adds "new" stretch goals, promises summary of rules | #2: funding met |
| #3: underestimated costs, adds pledge levels | #3: overwhelmed by popularity, talks about adding stretch goals |
| #4: first stretch goal met, talks about printing and gameworld | #4: first stretch goal met |
| #5: second stretch goal met, talks about add-ons for game and adding pledge levels, offers miniatures to backers who pledge more money | #5: second stretch goal met, talks about add-ons for game and adding pledge levels, promises free pdfs to backers at higher pledge levels, promises free books to libraries if next stretch goal reached |
| #6: another stretch goal met, talks about attending GenCon and adding another pledge level | #6: shows off finished concept artwork |
| #7: another stretch goal met, talks about expanding product line | #7: another stretch goal met, talks about add-ons for game and adding pledge levels |
| #8: two stretch goals met | #8: another stretch goal met, promises free pdf to most backers |
| #9: two stretch goals met, underestimated costs, plans for GenCon, talks about other Kickstarter project | #9: stretch goal met, talks about adding stretch goals |
| #10: stretch goal met, talks about adding stretch goals | #10: stretch goal met, plans for GenCon |
| #11: underestimated costs, adds new pledge level | #11: talks about adding stretch goals |
| #12: ego-stoking, promotes somebody else's kickstarter | #12: gives free pdf to higher pledge level backers |
| #13: promotes Dwarf Con, an Axes & Anvils convention | #13: video update |
| #14: video update | #14: expanded pledge levels, begs backers to promote project |
| #15: merges two stretch goals together | #15: stretch goal met, adds stretch goal |
| #16: project ends, all stretch goals met | #16: links showing blog posts of the evolution and growth of project, links to playtest reports |
| #17: promises free pdf to backers | #17: adds new pledge levels |
| #18: presents plan for publishing | #18: hints at future project, adds stretch goal |
| #19: promotes presence at GenCon | #19: new kickstarter announced |
| #20: returns from GenCon, promotes Dwarf Con | #20: stretch goal met, adds stretch goal, promises free short story |
| #21: defeated by technology | #21: stretch goal met, new stretch goals added |
| #22: links to add-on spreadsheet | #22: adds more stretch goals, promises more wallpapers for backers |
| #23: survey delayed, promotes Dwarf Con, plans for FenCon | #23: stretch goal met |
| #24: survey posted | #24: gives backers wallpapers |
| #25: shows off his Axes & Anvils tattoo | #25: stretch goal met |
| #26: promises playtest rules, promotes Dwarf Con | #26: stretch goal met, shares promised short story |
| #27: shows off logo art, promises playtest rules | #27: stretch goal met |
| #28: promises playtest rules again | #28: stretch goal met, adds new reward level |
| #29: promotes Dwarf Con | #29: ego-stroking |
| #30: delays printing schedule, promotes Dwarf Con, promotes next Kickstarter project | #30: stretch goal met, details more add-ons |
| #31: talks about rewriting rules, promotes other kickstarter, promises playtest rules | #31: stretch goal met, talks about dice and GM screen production |
| #32: promotes facebook page for game | #32: stretch goal met, production expanded |
| #33: talks about writing rules, promotes website | #33: stretch goal met, more details for add-ons |
| #34: playtest rules posted | #34: stretch goals added |
| #35: defeated by technology again, talks about rules | #35: stretch goal met, shares finished artwork |
| #36: shows off finished artwork | #36: stretch goal met, adds stretch goals |
| #37: ego-stroking | #37: stretch goal met, reward levels clarified due to excessive amounts of extras |
| #38: production delayed, shows off artwork | #38: details production plans |
| #39: confession and apologies, cancels Dwarf Con | #39: names and thanks all co-contributors, video update |
| #40: promises preview rules | #40: promotes others' kickstarters |
| #41: asks for volunteers to help | #41: clarifies payment process, shows off artwork |
| #42: complains about posting to kickstarter, wishes for people to read his facebook page | #42: clarifies production schedule and payments, promises new wallpapers |
| #43: shows off (very poorly done) map artwork | #43: shares new wallpapers |
| #44: rules have been rewritten, promises preview pdf | #44: clarifies payment process (again) |
| #45: promotes his attendance at another convention, promises preview pdf | #45: promises playtest rules, promises survey, promotes book |
| #46: promises preview pdf, promotes facebook page | #46: asks for playtesters of finished rules, promotes book |
| #47: promises preview pdf | #47: apologizes for add-on delays |
| #48: promises preview pdf, shows off finished artwork | #48: links to add-on order form |
| #49: promises preview pdf, shows off finished artwork | #49: clarifies use of order form and playtest submissions |
| #50: promises preview pdf, promises his work partner will just publish what they have if he slacks off again | #50: clarifies communication, rewards, playtesting and production; ego-stroking |
| #51: lots of hand-wringing, apologies and clarifications | #51: ego-stroking, more clarification, shares artwork |
| #52: promises preview rules again, shows off finished artwork | #52: more playtesting and production clarification, promotes website, shares artwork |
| #53: promises preview pdf, shows off artwork and table of contnts | #53: promotes new kickstarter for tie-in video games |
| #54: talks about writing rules, releases print-and-play minis | #54: ego-stroking, promotes website and podcast, encourages backers to join forums |
| #55: ego-stroking | #55: promotes new kickstarter project, talks about production |
| #56: talks about being "unwell all weekend" | #56: promoted kickstarter reaches goal, fulfills low-level backer reward, promotes preorder link, shares map artwork |
| #57: promises preview pdf | #57: promotes add-on, shares artwork |
| #58: preview rules posted | #58: shares pictures of add-on dice |
| . | #59: promises project is done and clarifies production schedule |
| . | #60: fulfills first stretch goal, clarifies production, ego-stroking |
| . | #61: clarifies stretch goal fulfillment |
| . | #62: fulfills second stretch goal |
| . | #63: clarifies production (again), fulfills third stretch goal, shares picture of dice |
| . | #64: clarifies release of ebooks, ego-stroking, promotes (another) tie-in kickstarter, shares picture of miniatures |
This was excellent, thank you for posting! It helps me at least deal with my A&A-induced rage.
ReplyDeleteYou're welcome.
DeleteI have to say, it helped put the whole debacle in perspective for me as well. I wrote the commentary only to explain my perspective.
Mike Nystul has penned a response...
ReplyDeletehttp://www.kickstarter.com/projects/2063410154/axes-and-anvils/posts/556757
I wrote a follow-up as well.
DeleteI agree with your sympathy for Nystul, I think he's enthusiasm is much higher than his work ethic - and that's okay when you have a team. As a solo it's not likely to work (well, that's been my experience).
ReplyDeleteAlso: Production plan. It's good to have one - helps stop the money evaporating into dreams of a convention...
Yeah, conventions are pricey. I have a job and I rarely attend more than one convention a year.
Delete